
Hi, my name is Jan.
I am 24 and graduated in Game Design & Development in December 2022.
I aspire to become a Narrative Designer to combine my two greatest passions: writing and video games.
I am working on “Mind Scraper”, a graphic adventure, with the independent Italian team Scraper Games.
Relevant Experiences
Gaming field
Feb 2022 – Now

Narrative & Game Designer at Scraper Games
Soft Skills:
- Team Work
- Communication
Hard Skills:
- World-Building
- Character Creation
- Dialogue Writing
- Articy Draft
- Mechanics and Minigame Ideation
- Level Design
- Figma Prototyping and Jam
Nov 2024 – Now

Arcanum: The Resistance (personal project)
Hard Skills:
- Narrative Design
- Use of Ren’py engine
- Python coding basis
Sept 2022 – Dec 2022

Cult of Immortality (personal project developed during the Vigamus Academy Course)
Hard Skills:
- Game & Level Design
- Unreal Engine tools
- Visual Scripting
Jul 2022 – Sept 2022

The Abandoned City of Ashkara (personal project developed during the Vigamus Academy Course)
Hard Skills:
- Environmental Design
- Unreal Engine basis


Creative Writing
Oct 2024 – Now

Arcanum
Soft Skills:
- Market understanding
Hard Skills:
- Storytelling and Narrative Structuring
- Research Skills
Mar 2020 – Feb 2021

The Ballad of Death and Wind
Soft Skills:
- Pro-activity
- Constance
- Solo-work
Hard Skills:
- Creative writing
- Documentation drafting
- Suite google
- Inkarnate basis
Other Experiences
Jun 2017 – Sept 2024

Various occupations (Bookseller, Waiter, Bartender)
Until 2023, I gained extensive experience in the restaurant industry, taking on various roles, including managing the operations of a small seaside restaurant.
In 2024, I transitioned to a position at Mondadori as a Bookseller, further expanding my professional expertise.
Soft Skills:
- Organization
- Multi-tasking
- Client satisfaction